In front of you as you approach the center of the plaza, you'll find your first Stargazer. When you exit the Krat Central Station Lobby, you'll emerge into the Station Plaza. With the Krat Central Station Main Entrance Key in hand, you can now unlock the door to move forward to the Krat Central Station Plaza. When you're done in this room, return to the lobby and head up the stairs to the locked door. When you defeat it, you'll get the Krat Central Station Main Entrance Key and the Workshop Union Lightweight Frame. This upper floor has a few items you can pick up. Head to the end and descend down the stairs.Īt the bottom, unlock the door in front of you to open up a shortcut back to the lobby of the Krat Station. In the corner is a tough Police-looking puppet. Continue forward and go up the staircase here. Defeat both enemies here then head up to the balcony. When you ascend up the next staircase, you'll have two main pathways to take - you can either go right through an arched doorway or continue upstairs to a locked door. Make your way up the next set of stairs and defeat the three Officers here. In front of the statue are some Pulse Cells. After dealing with both enemies, keep heading forward and enter the building. Defeat it and you'll find another one slumped by some boxes on the left. Turn left as you exit the train and start heading forwards towards the train benches. Up ahead will be your first enemy, an Officer-looking puppet. The choices available here are Path of the Cricket: Balance, Path of the Bastard: Dexterity, and Path of the Sweeper: Strength. After you've chosen, exit the train using the door on your right, and you'll find yourself at the Krat Central Station. Here, you'll be able to choose your Combat Memory. She asks that you go find her at Hotel Krat and asks Gemini, the creature in the lamp to help direct you there.Įnter the next train car and interact with the bench of weapons at the far end. Pick it up using the controls shown to you on the left and the voice of the blue butterfly will introduce themselves as Sophia. On the ground ahead is a glowing lamp - Monad's Lamp. After it ends, you will have control of Pinocchio within a train. When you start up a new game, you will be met with a short cutscene of a mysterious blue butterfly asking Pinocchio for help.
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